Does Simplygon work for iOS?

I’m getting build errors for iOS builds with the Simplygon plugin. Does it work for iOS?

To my knowledge Simplygon does not currently work in UE4. What I did for my project was to make my LODs externally (using Simplygon for Maya) then just import them into Maya. Not quite as convenient but it does work.

Thanks, I actually solved this by turning the plugin off when compiling for iOS. The LOD’s still show up in the packaged game.

That’s weird, it should be an editor-only plugin. Did they not compile it for Mac?

I know that they were likely going to pull support for it out of the engine source due to Simplygon being acquired.