Does shipping build break execute console command blueprints?

And if so, how do you change graphics, open listen servers, etc?

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Console commands work fine after packaging, just not from the main screen. You need to use the console command node.

Something to watch though: At the moment, even if you package for distribution, people can access the console, unless you use the launcher to make the package.

Hi, I’m unable to use ‘Execute Console Command’ in a Shipping build. It simply does nothing. Has this changed recently? Using 5.2.1.

It sounds like the finally fixed it :slight_smile: Console command is not supposed to work in a shipping build.

Makes sense if that’s intended then. Is there no way to execute commands like this (for example I’d like to be able to test crashes using debug crash) from BP now?

You can still call nodes from BP, but you can’t open the console.