Edit: Do not waste time with this, I just move adding the widget to viewport on a last place and keep debugging…
Hello,
I have a sequence:
In the Then 0 (first thing to do) I create Victory User Widget. First thing this widget does when created is “Set Game Paused” to True.
Then in the continuing Sequence code sometimes does not reach Debug Print string and sometimes it does… I have no idea what can it cause (no branches there), so my idea is: Can it be pausing the game? Or thats no possible?
I call like 5 more events during that sequence. Can the result of an event (for example setting the best time in Victory menu) stop the sequence from running somehow?
But just knowing it cannot be the Pause Game will help me a lot…
Thank you for opinion