We are moving to Movie Render Graph. I’m trying to override some variables (filename, warm-up times, file type) to a Movie Graph Config. I’m using UMovieJobVariableAssignmentContainer to override variables without updating the Movie Render Config asset, but I can’t seem to get it to work in a shipping build (works fine in the editor). It seems like the problem might be this in MovieJobVariableAssignmentContainer.cpp:
#if WITH_EDITOR
void UMovieJobVariableAssignmentContainer::UpdateGraphVariableOverrides()
…
#endif
Is there a way to get around this so overriding variables works in shipping builds?