I’m trying to test my game with a nes controller I have nd I label the keys under gamepad in th input settings. can it work?
Short answer: Yes.
Long Answer: Depends on what sort of drivers it uses. If it uses the same drivers as the Xbox controller or the drivers that the Unreal Engine uses, then yes it should work like a charm. If not, then you’d need an interface made which will translate your button presses to actions in the engine.
Yeah I would say that you are going to have to go down the C++ route to get the actual state of each of the button presses and assign that as an action in unreal. I do remember there being an xbox controller emulator a few years back that worked on a lot of games for other controllers to make them appear as an xbox controller, maybe that could do the trick for you, or at least point you in the right direction.
hmm C++, alright! ill giv it a try. thanks!