I’m running UE 4.12.5.
The material in the screenshot shows up fine when the platform is set to Windows, but
on Android it shows up as the default grey texture.
Would this mean mobile doesn’t support world position offset nodes, namely SimpleGrassWind?
I looked around to see if they aren’t supported but didn’t get any specific hits on it.
Thanks in advance for any help.
That is correct, these sorts of nodes are not supported for Mobile development. I’ve not tried doing it myself, but from what I understand, it’s common to fake this by doing these types of effects manually instead of using these nodes when doing mobile development.
Awesome. Thank you very much for the confirmation, Matthew Clark. Sorry for not being able to find threads specifically stating that.
I’ll look into rotating some planes or making the plane a skeletal mesh to accomplish some similar effect.