Can I use MetaHuman to create stylized characters and can we export without facial bones?
All the current controls of the metahuman creator limit you to real human proportions and ranges. (i.e. restricts stylized or non human creations)
You can stylize Metahumans using post-process with a few tweaks to the assets. https://m.youtube.com/watch?v=7WwG6F_4-Fc
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You can somewhat stylize characters by turning down contrast in the skin texture, and exaggerating facial features, but there are limits. At best you’ll get a realistic anime look, similar to the FF7 remake.
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