I made some flat polygons for floors and then assigned them some simple collision after importing them. However when I used those same meshes again in another scene collision did not work anymore. Do I need to import the polygons with collision brushes in order for collision to be permanent?
@anonymous_user_a7158f7a Once you set the collision in the mesh editor, that’s it. You shouldn’t need to do it again…
Must be doing something wrong then