Hi all,
I know it’s an experimental feature, but I’ve had continuous issues with it even since 4.1. I would really love to get the editor in communication with MIDI in Blueprint. I haven’t ever been able to execute the blueprint node without crashing the editor, and I haven’t really seen anyone do anything with it in an example. Does anyone have any input about using it? I’m considering just jumping ship and doing it all in C++ with portmidi or something similar, but I’d rather use a plug-in specifically built for this purpose by the dev team.
Many thanks!