Hi, I spent hours figuring out why I cant possess my character in third person default mode.
I found out my landscape was quite far away down positioned.
- When a character stands on a plane Z-pos:0 everthing is fine.
- When a character is placed above plane - it falls at first and after I loose possession
- When a character stands on a plane Z-pos:-2000 I have no possession at all.
My project game mode is default “ThirdPersonGameMode”
Default pawn class: “ThirdPersonCharacter”
World override: Not overriden.
What is going on here? The character dies and gets destroyed? Is it possible to adjust these behaviors?
Thanks,