Does increasing Ram fix the Texture streaming budget error

It’s a noob question I know but Hear me out, I’m getting this error and I have 8gb of ram, Does increasing it to 16 fix it, I’m doing this project for Archviz interior and there is a lot of objects and textures that I can’t Optimize so for me easiest Solution for all upcoming projects would be to Increase the Ram if that’s what’s causing this error

I searched but everywhere I just found the Command for increasing the pool and the command to hide the error

Thank You.

Yes, upgrading the amount of RAM you have would help, large projects need a lot of RAM to load for the editor. The actual game once you put out a build will need less.

Thanks Alot man, will be doing a upgrade asap.

also for some reason the cmd commands didn’t worked from sites, I tried one from Reddit which worked

r.Streaming.PoolSize 3500