Does implement interface always returns false

Hi, I noticed the “Does implement interface” always returns false for me. I’ve created a simple interface “Modifier” with one test function “Get Name”. I also created a blueprint derived from Object, which implements this interface:

Yet, the following check is always false:

Does anyone have any idea what might be wrong?

Are you sure your Get Assets node returns what you need?

Yes. I think there might be a bug in the way asset registry loads assets. I noticed later that none of the interface methods work, as if it wasn’t implemented at all. But if I create an instance manually in the blueprint, everything works as expected.