Hello,
I have my designed my levels in such way that I can convert each individual BSP brush into it’s own static mesh as I’ve heard that BSPs use a lot more memory, I was thinking about making each individual wall/roof and such it’s own mesh but after watching a Youtube video I realized that this may be the incorrect way of going about this and should have made it more modular. Would it still take less memory than using BSP brushes?
Kind regards.