Hi. I’m writing to say “me too” I don’t yet have a solution.
I can confirm this behaviour in two separate macOS laptops.
I tested opening the files in this tutorial to see if UE would recognize them but nodes in the data flow are immediately disabled and an error is thrown in console.
LogStats: FPlatformStackWalk::StackWalkAndDump - 0.011 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: false [File:./Runtime/Experimental/Dataflow/Core/Private/Dataflow/DataflowGraph.cpp] [Line: 329]
LogOutputDevice: Error: Error: Missing registered node type (FChaosClothAssetUSDImportNode) will be removed from graph on load. Graph will fail to evaluate due to missing node (None).
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x2be4f0d8 UnrealEditor-DataflowCore.dylib!Dataflow::FGraph::SerializeForLoading(FArchive&, Dataflow::FGraph*, UObject*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x04402e30 UnrealEditor-CoreUObject.dylib!FLinkerLoad::Preload(UObject*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x04647ea0 UnrealEditor-CoreUObject.dylib!EndLoad(FUObjectSerializeContext*, TArray<UPackage*, TSizedDefaultAllocator<32>>*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x04646de0 UnrealEditor-CoreUObject.dylib!LoadPackageInternal(UPackage*, FPackagePath const&, unsigned int, FLinkerLoad*, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x04649ef0 UnrealEditor-CoreUObject.dylib!LoadPackage(UPackage*, FPackagePath const&, unsigned int, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x04643f28 UnrealEditor-CoreUObject.dylib!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FLinkerInstancingContext const*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x552ba1f0 UnrealEditor-ContentBrowserAssetDataSource.dylib!FAssetData::FastGetAsset(bool, TSet<FName, DefaultKeyFuncs<FName, false>, FDefaultSetAllocator>) const [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x55281124 UnrealEditor-ContentBrowserAssetDataSource.dylib!ContentBrowserAssetData::EditOrPreviewAssetFileItems(TArrayView<TSharedRef<FContentBrowserAssetFileItemDataPayload const, (ESPMode)1> const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x55281ca0 UnrealEditor-ContentBrowserAssetDataSource.dylib!ContentBrowserAssetData::EditOrPreviewItems(IAssetTools*, UContentBrowserDataSource const*, TArrayView<FContentBrowserItemData const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x2ea81ae0 UnrealEditor-ContentBrowser.dylib!SContentBrowser::OnItemsActivated(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x2eaf67f8 UnrealEditor-ContentBrowser.dylib!TBaseSPMethodDelegateInstance<false, SContentBrowser, (ESPMode)1, void (TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type), FDefaultDelegateUserPolicy>::Execute(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) const [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x2e957a54 UnrealEditor-ContentBrowser.dylib!SAssetView::OnListMouseButtonDoubleClick(TSharedPtr<FAssetViewItem, (ESPMode)1>) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x2ea108b4 UnrealEditor-ContentBrowser.dylib!TBaseSPMethodDelegateInstance<false, SAssetView, (ESPMode)1, void (TSharedPtr<FAssetViewItem, (ESPMode)1>), FDefaultDelegateUserPolicy>::ExecuteIfSafe(TSharedPtr<FAssetViewItem, (ESPMode)1>) const [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x2e8856d8 UnrealEditor-ContentBrowser.dylib!SListView<TSharedPtr<FAssetViewItem, (ESPMode)1>>::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem, (ESPMode)1>) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x2e8f71e8 UnrealEditor-ContentBrowser.dylib!STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1>>::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x05a7e490 UnrealEditor-Slate.dylib!FSlateApplication::RoutePointerDoubleClickEvent(FWidgetPath const&, FPointerEvent const&) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x05a7dc88 UnrealEditor-Slate.dylib!FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)1> const&, FPointerEvent const&) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x05a7d658 UnrealEditor-Slate.dylib!FSlateApplication::OnMouseDoubleClick(TSharedPtr<FGenericWindow, (ESPMode)1> const&, EMouseButtons::Type, UE::Math::TVector2<double>) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x011447a4 UnrealEditor-ApplicationCore.dylib!FMacApplication::ProcessMouseDownEvent(FDeferredMacEvent const&, TSharedPtr<FMacWindow, (ESPMode)1>) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x0113f628 UnrealEditor-ApplicationCore.dylib!FMacApplication::ProcessEvent(FDeferredMacEvent const&) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x0113f254 UnrealEditor-ApplicationCore.dylib!FMacApplication::ProcessDeferredEvents(float) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x05a54310 UnrealEditor-Slate.dylib!FSlateApplication::TickPlatform(float) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x05a538c4 UnrealEditor-Slate.dylib!FSlateApplication::Tick(ESlateTickType) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x00572b2c UnrealEditor!FEngineLoop::Tick() [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x0057cc40 UnrealEditor!GuardedMain(char16_t const*) [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x00595574 UnrealEditor!-[UEAppDelegate runGameThread:] [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x02a16c14 UnrealEditor-Core.dylib!-[FCocoaGameThread main] [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x84fd4520 Foundation!__NSThread__start__() [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x83dcaf94 libsystem_pthread.dylib!_pthread_start() [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x83dc5d34 libsystem_pthread.dylib!thread_start() [UnknownFile])
By the look of it it seems FChaosClothAssetUSDImportNode
is not available even when the Cloth plugins are loaded.
Tested on 5.4.1, both built form scratch and downloaded from Epic launcher.