Does Apple recent changes to required Xcode version mean Unreal Engine 4 projects are not possible anymore?

The UE 4.27+ branch supports Xcode14.1 and is available from github here: https://github.com/EpicGames/UnrealEngine/tree/4.27-plus
But you will need to build the engine yourself.

You may also need to strip embedded code from some of the frameworks. That can be done with:
xcrun bitcode_strip -r -o

You’ll also need to set “bShipForBitcode” to “false” in Config/BaseEngine.ini.

Cheers,
Adam

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