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does anyone use the Quadro P4000 line to calculate lightmass?

Any advantages and disadvantages in using this video card? Here in the office we have four Quadro P4000 installed!

What I have heard is that the Quadro series isn’t the best choice for Unreal Engine. I don’t know enough to tell more. But as you have the cards maybe you can enlighten us by comparing them with a 2080 card. And - light mass renderer is using the CPU by default. So I doubt it will matter unless you are using GPU lightmass which probably is optimized for standard cards like the 2080.

The gaming cards are faster for that purpose

I’m also interested in this topic. I’m going to install this video card