Does anyone know why 360 stereo renders show any geometry close to the camera blurry? Scene elements further away appear sharp. Rendering the same pano in mono shows everything sharp. Could this be a bug?
Hello ,
Thank you for posting in the community and we have had other reports of this behavior and have logged a bug for this behavior. We have been working on fixing this and hope to have it fully addressed in the next update.
If you would like to report any future bugs or issue you can do so by using the [ contact us ] button from the home page or by following this link:
https://twinmotionhelp.epicgames.com/s/case-community-page
Kind regards,
Vincent B.