Does any big game studio uses UE for mobile? How does UE mobile development goes for you?

I build a cross platform game while I was learning UE 5.3.2 and I had lots of troubles with Android development, with the issues and lack of documentation I get the impression that UE doesn’t care too much about mobile but maybe I’m wrong.

Last significant issue I have is that UE 5.4.1 doesn’t seem to be able to build a game as soon as I add something inside the “AdMob App ID”, this works well in 5.3.2 versions and seems to consistently fail in 5.4.1 even if I use one of the template project without changing any code, just by adding AdMob App ID seems to fail the build. Since I have not seen many people complaining about this I get the impression that this is either a rare issue that only happen to few people or that UE Mobile development is a low priority for UE.

Any thoughts?

In this case it’s not UE team issue. You can blame Google they used to change frequently say like AD_ID Permissions, Storage Permissions and many more of their products.

Although UE has UPL which you can tackle the problem with ease with few simple changes in Tags or manifest file changes with minimal code knowledge.