I build a cross platform game while I was learning UE 5.3.2 and I had lots of troubles with Android development, with the issues and lack of documentation I get the impression that UE doesn’t care too much about mobile but maybe I’m wrong.
Last significant issue I have is that UE 5.4.1 doesn’t seem to be able to build a game as soon as I add something inside the “AdMob App ID”, this works well in 5.3.2 versions and seems to consistently fail in 5.4.1 even if I use one of the template project without changing any code, just by adding AdMob App ID seems to fail the build. Since I have not seen many people complaining about this I get the impression that this is either a rare issue that only happen to few people or that UE Mobile development is a low priority for UE.
Any thoughts?