Hi,
I would like to know, how Open Level works. I have an android game that has one default level (main menu) and then a lot of playable levels. Player can choose which one he wants to play. It works that way, that you can’t play for example level 8 without finishing level 7. I want to say that player is able to finish level 1, then level 2, then 3, 4, 5,… but after he finishes one of any level he can instantly open another one. Does opening a new level “kills” the previous one or is the previous one still somewhere in the memory? Because on my phone I can play any level I want, but if I start playing about 10th level in a row, the game seems to be overloaded and crashes (not like “GAME stopped working”, but just blacks out and an app menu appears). It also removes my mobile wallpaper (:D) for unknown reason.
Any ideas how to be able to open uncountable ammount of levels without keeping data from the previous in the memory?