Does 65000 spline mesh components surpass memory limit ?

Hi everyone,

In my project there will be a maximum of 65000 structs which we will name MyStruct.

Each struct will contain an index of an array of SplineMeshComponents

I will therefore create a maximum of 65,000 spline mesh components which (97% of them) will have a maximum of 3 control points.

Isn’t this too much for the memory of my project?

You are the only one who who can answer this. :person_shrugging: If they are not various SMCs, if you go into thousands and do not need all of them at once, consider looking into soft references.

Thanks for your answer