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Description
Easy Crosshair System is a powerful Unreal Engine plugin for building responsive and customizable crosshairs in any FPS or TPS project. Designed for both prototyping and production, it offers a complete in-editor workflow for crosshair design and animation.
Leverage a library of 550+ textures or use the modular editor to construct custom crosshairs with layered shapes, configurable position, size, color, and effects.
Built-in Curve Animation and an Animation Toolkit enable per-property control over color, scale, rotation, and position using Unreal’s native curve assets. Fine-tune transitions with full support for layered animation types and real-time previews.
The Behavior System lets crosshairs react dynamically to events such as aiming, shooting, hits, or object targeting—ideal for responsive HUDs.Fully compatible with Blueprints and C++, the system supports complete scripting of both visuals and behavior logic.
What's Included
551 Crosshair Texture — Crosshairs, Hitmarkers, KillI indicators, Armor indcators
Custom Crosshair Editor — Design and preview crosshairs in real time using an intuitive editor interface.
Modular Layer System — Design custom crosshairs by combining multiple shape layers with full control over positioning, size, color, and more.
Animation Toolkit — Preview and fine-tune animations directly in the plugin’s editor.
Curve-Based Animations — Animate crosshair properties like color, scale, rotation, and position using Unreal's built-in curve system.
Animation Types — Color Animation, Scale Animation, Rotation Animation, Transform Animation
Behavior System — Control how the crosshair reacts in-game, change state when aiming, hitting enemies, targeting objects, and more.
Blueprint & C++ Support — Fully scriptable behaviour and animation logic through visual scripting or code.
Compatibility
Compatible with Unreal Engine 5.5 – 5.6
Works with HUD or any custom UI
Blueprint and C++ friendly