In the 4.25 changenotes, this changenote stuck out to me:
Some details about how this works, and maybe an example would be nice. Are we able to mount pak files in the editor and index them/view them in the asset browser? Stuff like that. I would also like to know what this feature is intended for, and if it can be used for modding (by mounting mod pak files in editor and view them there, even reference those assets in your own assets for custom maps and asset packs and stuff).
Hey RoyAwesome! Thanks for reaching out to us. I’ve passed this along so we can look into adding more details (and maybe some examples) around pak file mounting. Thanks again and let us know if you find anything else you’d like more documentation on.