I’m wondering if the normal map format is different for OS X (GL) and Windows (DX). Do I need to flip the G channel to get them to show up correctly in Windows?
I will close this post now → duplicated thread
I’m wondering if the normal map format is different for OS X (GL) and Windows (DX). Do I need to flip the G channel to get them to show up correctly in Windows?
I will close this post now → duplicated thread