Do you have to list EPIC credits if you are using to create a video that will appear on streaming services because it is linear and not interactive?
Hey there @ACTiffin14! So to preface this, I am not a lawyer or any authority on the EULA, but the relevant portion seems to be Section 6.a. So it sounds like if you have any form of credits, there needs to be this statement and the trademark information.
You agree to retain the copyright, trademark, and other proprietary notices and disclaimers of Epic as they appear in the Licensed Technology.
If a Product you develop under this Agreement has credits, you must place the following notices in the credits (replacing xxxx with the current year):
“[Product name] uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.”
“Unreal® Engine, Copyright 1998 – xxxx, Epic Games, Inc. All rights reserved.”
No other license or right is granted under this Agreement in the trademarks, service marks, trade names, and logos associated with Epic, Epic’s games and other intellectual property, including Unreal Engine (the “Epic Trademarks”). All use of the Epic Trademarks will inure to the sole benefit of Epic. You agree not to engage in any activity that could tarnish, dilute, or affect the validity or enforceability of the Epic Trademarks or cause consumer confusion or diminish any goodwill relating to any Epic Trademarks.
If you wish to make further use of the Epic Trademarks, please go to unrealengine.com/branding for more information.