Hello,
Just wondering if UEFN/verse allows us to detect the player’s input type?
I know we can define custom inputs, but I’d like to show UI that gives the player a visual of which button to press. Is this possible currently with UEFN/Verse?
Hello,
Just wondering if UEFN/verse allows us to detect the player’s input type?
I know we can define custom inputs, but I’d like to show UI that gives the player a visual of which button to press. Is this possible currently with UEFN/Verse?
Not in Verse, you’d need to ask the player
In a material graph however, there is a node called DataDrivenShaderPlatformInfoSwitch
you can use to display conditionally between Mobile/PC/Console
This is perfect! Exactly what I need since I’m only using this to display UI elements.
Thanks so much!
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