Do SideScrollerCharacter2 needs to set Pawn's Auto Possess Player attribute to Player02 when in the switching between multiple Character example?

Hi,

one hint first, header ist for short summary of a question :wink:

Sooo, I thin you refer to

Setup Autopossessing to Player 02 is not neccessary nor useful, because you don’t have a player 02. You want to change Pawn for your (singleplayer) Player 0.

As done right, you posses the Pawn with your PlayerController for PlayerIndex 0.

Isn’t it working for you? what happens? Is the Gamemode Pawn maybe overridden with another pawn?

My understanding is that SideScrollerCharacter2 property is set to Disabled.
Do I need to call DestroyActor or UnPossess if I want to delete SideScrollerCharacter2 ?

And so is mine.
No, if you tell the PlayController (0) to Posses another Pawn/Character, you can call “Destroy” for the other pawn afterwards without any problems.