Primal Game Data_BP
>Remap NPCSPAWN Entries
FromClass: original
To Class: Custom spawn
Wondering if I should make the entries children instead of just copying them for when new dinos are added to the game.
So I just tested this and it seems once you copy your spawner your stuck with the currently available dinos for that patch. Even summoning will not provide you with that dino
Seems child spawns don’t replicate animation blueprints