Hi, I’m glad you took part in discussion. And I do understand that big studios do virtually everything in house. Yes. No misunderstanding here.
But I was rather talking about small to medium studios with aspirations to make AAA games, as I believe most of people here fall into that category.
Now, I’d be really grateful if you could explain to me and give me valid reasons for not doing (and I have to stress, I DO NOT want to have argument with you, I simply would really like to learn and discover something new):
Ok, here it is:
If my game requires road signs, of all kinds, and I happen to came across package on marketplace which offers exactly that, why would I choose making my own?
First of all, road signs ARE standardized and to the best of my knowledge most of them DO LOOK THE SAME in most countries, so if I have identical road signs in my game and some other game has identical roadsigns, surely users (players) won’t say, hey, road sign is identical to the one I saw in other game? (By identical I mean for example, STOP sign has the same coloring and pattern and shape, not specific dust, mud and scratches marks and masks).
If I buy those from market place, and throw here and there (in material editor) mask for dirt, offset it so it doesn’t repeat itself, add some other minor cosmetic touches the chances are that sign will look unique and no other game will have identical STOP sign with identical scratches, dirt and dust.
What am I gaining? Precious time…
Instead of spending let’s say a week on making those 20-30 road signs (which in the end they will look identical to those from marketplace minus marks, dirt and scratches), I’ve spent week on what’s really important: original content - characters, weapons, gameplay. I paid let’s say $50, spent lets say additional two to three hours on adding marks, scratches and what not and I’m done.
To me is simply good time management.
What if I decide not to buy them from market place? What am I gaining?
Could you please explain that to me, because I genuinely fail to see the point? Just note, that I prefer to get my experience, have my satisfaction and fun while making original content. So please don’t say that making bog standard props gives me that.
Also, megascans from Quixel library? No point in buying them for AAA titles right?
Thank you.