Fortnite seems to force your multiplayer game to start even if not enough people join.
I have a map where at the minimum there should be a 2v2 team setup and up to 4v4. I am worried that upon release or any other time after that, that some people will enter a match and then UEFN will start the match but it will turn into a solo game. It would be nice if I could make it somehow wait for others to join in, and then once an even number of four or more players join then the game will start.
How can I set this up with verse, UEFN, or creative?