Do i need to use a Character class for my Player?

Do i need to use a Character class for my Player which is going to be a simple box. Or can i get away with using a pawn blueprint class to control it? Basically all it’s going to be doing is rotating around.

I think Pawn is the best in your case, or else you really want to use character movement component

Character class is for walking skeletal mesh pawns

Thanks i’ll try Pawn Class.