Hi,
I have just started working with Unreal Engine and am looking to record a video sequence of flying drones/UAVs (3 to 10) moving in a visually realistic environment.
Do you think I should develop an AI to handle drone movements or using timeline and setActorLocation will suffice?
Some precisions :
- No interaction is required. Drones just move.
- It would be desirable for the drones to adopt a formation.
- The trajectory of a drone (quadcopter) must be realistic and determine, in conjunction with the speed, the inclination of the drone.
Thank you,