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Do I need a OSX machine to package from UE4 and install it in iOS devices?

I’m trying this in 2020, and there is no export option that I can see after the screen that appears after clicking the “manage certificates…” button.

Instead of clicking that button, there’s a small gear icon in the bottom left of the accounts screen that lets you export all the “code signing assets”, but that generates a single file with the extension .developerprofile

EDIT: Make sure the mouse you connect to your Mac has the right mouse button actually mapped, because you need to right-click a certificate in order to see the export menu… :stuck_out_tongue:

EDIT: Now stuck at step 12, unfortunately. Unreal imports the .p12 file but then just says “no certificates found”. :frowning: