Do I need a OSX machine to package from UE4 and install it in iOS devices?

hi romfeo,

I had read through the documentation you shared before I posted this thread.

Ok, now with some friends help, I manage to Launch the game into an iPad.

But I still unable to create a package from my windows machine.

You mentioned, I will need a Mac to package it for release, does that mean I have to copy the project files into a Mac and create a package from there ?
or to setup the remote sync ?

Thank you.