MoveDirectlyToward requires a navmesh to be present, even though it doesn’t use it. Very annoying!
See Unreal Engine Issues and Bug Tracker (UE-30962) BT node responsible for moving the cube is configured to project move goal location to navmesh
MoveDirectlyToward requires a navmesh to be present, even though it doesn’t use it. Very annoying!
See Unreal Engine Issues and Bug Tracker (UE-30962) BT node responsible for moving the cube is configured to project move goal location to navmesh