You might be looking for MoveDirectlyToward
If it’s a 2D space game you could get away with a nav mesh I suppose as long as it’s on an xy plane. If it’s 3D you could check out DoN’s 3D Pathfinding for Flying AI though I haven’t used it personally.
You might be looking for MoveDirectlyToward
If it’s a 2D space game you could get away with a nav mesh I suppose as long as it’s on an xy plane. If it’s 3D you could check out DoN’s 3D Pathfinding for Flying AI though I haven’t used it personally.