I’m newbie, right now I’m learning how to make low poly assets with baked textures.
I made a tupperware which was 250poly, I retopoed it to 96poly,
and baked textures(diffuse color, transparency, reflection, emmision, Normal)
This work took hell of more time than creating tupperware itself.
are all these necassary? I baked textures because game engines can’t import original textures very well, but this is one tupperware, which was only 250 poly.
Do people usually do all this work for small simple things like box, container, cups, jars, etc.,?