Do I have to drop a BPActor in level and attach it in LevelBP or or can I spawn and attach it?

methods of spawning BP actors and attaching during game? Suggestions?
Trying to avoid level blueprints and dropping actors in level to attach, I would rather spawn it then attach?
Pros/Cons?

Hello @Iridescence,

I would recommend that you check out the answer I posted in this post. Essentially I created an actor blueprint that spawns another Blueprint actor class. I then attached the newly spawned actor to a component in my Blueprint class by using the “AttachActorToComponent” node.

A pro to this method is that it is pretty straightforward and allows any actor to spawn other actors without going through the Level Blueprint.

If you still have questions after reading the post I mentioned above, please post them below and I will do my best to answer them.

I hope this answer helps,

Farshooter

Ill run some clean tests and post my results below.