Do I get access to its C++ code if I buy an Unreal Engine code plugin on fab?

I’m considering buying a C++ based Unreal Engine plugin on fab, but I am wondering if I will get access to its C++ source code if I do and if I will and therefore be able to fix potential bugs in its code on my own.

I couldn’t find any unambiguous answers about this question online. The only thing I found was this section about UE code plugin file structure requirements in the fab documentation, which specifies that plugins uploaded to fab need to have a Source folder, but I would like to know for sure if I will also be able to download that source folder if I buy a code plugin or if fab or the seller can somehow restrict me to downloading an already compiled binary build of this plugin without its original C++ source code.

Yes! You will get full source access to the plugin. The only exceptions would be plugins that use cloud backend features, you won’t have access to the backend code for those but anything engine related you can modify as you like!

I recommend installing the plugin to your project, epic launcher installs can’t be modified since the engine is a compiled binary in that form of installation.

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