hi, i have an animation state machine and i am trying to make a partial body attack while running. i have a “run” state, and then the “running attack” state. in the running attack state i have the run playing as the base and the partial body on top of it, and i am switching between the running attack state and the running state. i have the run in both states set to the same sync group, but they are not syncing, every time i press attack the run animation starts over. any clues as to why this is happening?
thanks,
tRex