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.dna file in maya

Could someone at Unreal share a way to generate a .dna file for a character head?.
We at Breda University are trying to use our own scanned head with the metahumans rig with limited success and we have found that the .dna file sets up the constraints and limits for movement .Could someone at Epic share some information for a way for us to be able to generate a custom .dna file.

Thanks