DMX Pyro Bug?

I have a question about a problem I’m experiencing in Unreal Engine with DMX.

I use SoundSwitch to control my lights via Art-Net in UE5. Everything works fine, but when I use an effect (for example, the Pyro BP), the animation doesn’t stop.

For example, I send a ping through DMX, and it activates, but when I stop the DMX ping, the effect keeps playing. I can’t stop it; I have to delete the object.

I am using the pre-created Pyro BP

I hope maybe somone can help me and for everyone Hope you all have a great day.