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Health System Component
Add health, damage, and healing to any actor in seconds
The Health System Component is a modular Blueprint component that allows you to manage health, damage, and healing in characters, AI, vehicles, and any actor within Unreal Engine 5. Itâs easy to integrate, highly customizable, and fully replicated for multiplayer.
Interactive Demo: Download
Documentation: PDF
Video:
Easy Integration & 100% Compatible with TPS System
- As a BP Component, it can be added to any actor with just a few clicks. It works with TPS System and other products to enhance functionality.
- Looking for a complete system? Get our Multiplayer Shooter System and integrate it with the Health System. By acquiring both systems, youâll gain access to a GASP project with this integration in the latest version through our Discord.
Based on BP Component
This system is fully based on a BP Component, enabling quick and easy integration of health, damage, and healing to any actor without hassle.
Constant Updates
The Health System Component is continuously updated to stay up-to-date with technology and development trends. This ensures that you always have access to the most innovative and efficient tools for your projects.
Fully Replicated for Multiplayer
Compatible with Listen Servers and Dedicated Servers, ensuring efficient synchronization in online games.
Key Features
The Health System Component includes the following essential functions:
- Health System
- Damage System
- Healing System
- Weak Point System
- Floating Combat Numbers
- Death and Respawn System
- Hit Reactions
Damage Types and Elemental Effects
The system includes the following predefined damage types, but it is fully customizable to add others as needed:
- Kinetic
- Fire
- Ice
- ElectricityâĄ
Interface and Visual Feedback
- Health Bar in HUD: Display of the playerâs health on the screen.
- Billboards for AI: Shows the life of NPCs or enemies in the world, visible to players.
- Floating Numbers: Damage displayed as floating numbers on the screen.
- On-Screen Effects: Indicates received damage and the direction from which the enemyâs attack came, with visual effects enhancing the experience.
Effects and Animations Support
- Particle Effects and Sounds for hits, healing, and combat events.
- Special States: Immune and Evasive.
- Death and Ragdoll System: Visual effects and animations applied during character death, with support for respawn.
Additional Content
- Demo Map with testing scenarios.
- Enemies and NPCs using the system.
- Modular Blueprints and Complete Documentation.
Technical Requirements
- Enhanced Input Plugin
- Animation Warping Plugin
- Projectile Custom Collsion
Technical Support and Community
- Support on Discord: Join our Discord server for real-time technical support, get help integrating this character, and request improvements, changes, or new features directly from our team.
- YouTube: Official DMD Hangar Channel
- Discord: Join our Discord Community