DMD Hangar - Multiplayer Damage and Health System

:star: MULTIPLAYER HEALTH SYSTEM (MHS) :star:

:clapper_board: Multiplayer Health System Video

  • We have a full DEMO with all our content for you to try. :video_game:
  • We also provide detailed DOCUMENTATION to help you understand all the features of the system. :books:

:collision: Updated Game Animation Sample Project

  • An updated project to the latest version is integrated into GASP, available for download on our DISCORD server for users with verified purchases.

:heart: Modular Health Management Systemt

  • The MHS is built as a Blueprint component for easy integration and is fully modular, allowing you to customize health, damage and death behavior to perfectly match your game.

:busts_in_silhouette: Fully Replicated

  • The system is fully replicated, ensuring it functions correctly in multiplayer and syncs perfectly across all players.

:heart: Health System

  • Supports modular health, damage types (including elemental), critical hits and custom death logic.

:collision: Damage System

  • Works with any projectile or damage source. Handles hit zones, multipliers and integrates with impact VFX/SFX and UI.

:skull: Death and Ragdoll System

:bullseye: Critical Hit System

  • Supports headshots and custom hit zones with critical damage logic, VFX feedback and full replication.

:test_tube: Damage Types

  • Integrate fire, ice, lightning, kinetic or your own custom damage types.

:bar_chart: Damage Feedback UI

:key: Technical Requirements

  • Enhanced Input Plugin
  • Animation Warping Plugin

:globe_with_meridians: Technical Support and Community