Been working on this for about a month while not doing contract work. I think it would serve better as a Team Deathmatch or CTF map. The walls in the center split and rotate at 1 minute intervals, which dont do much in a deathmatch session but definitely would add some strategy during TDM and CTF.
Its definitely missing something in the ground, but the grass within UE4 looks like weeds. Still need to work lighting, aesthetics, and some more immmersion.