DK2 initialising when first launching editor in 4.7

Just a small annoyance, but please could you prevent DK2 initialising (camera LED on) when first launching the editor? If I play the game in editor in “Selected Viewport” then stop the game, the DK2 is successfully freed (LED off), but it would be great if it never initialised in the first place, only initialising when asking to view in DK2.


Hello madchopper,

I have submitted a feature request ( UE-11212) to the development team to have the camera only activate when the oculus is in use. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day