A high-quality, game-ready wooden house asset featuring a classic two-story design for exterior view with realistic weathering. This model is optimized for both real-time engines and high-end architectural visualization, providing a perfect balance between detail and performance.
It has house, tree and land irregular plane. I used blender 4.2 version
Key Features:Professional Texturing: Includes high-resolution 4K PBR textures (Albedo, Roughness, Normal, and Metallic maps) for realistic surface detail and light interaction.
House has 6,700 tris
Ready-to-Use: The native Blender file comes with all textures pre-loaded and packed, allowing you to open the file and start rendering immediately without missing links.
Optimized Geometry: Clean topology designed for game development (Unity, Unreal Engine) or background scenery in films.
Weathered Aesthetic: Features detailed wood grain, subtle dirt accumulation, and realistic shingles to add character to any environment.
Technical Specifications:
File Formats: * .blend (Native, textures packed), .fbx and. obj format
Texture Resolution: 4096 x 4096 (4K)
Workflow: PBR (Physically Based Rendering)
UV Mapping: Fully unwrapped, non-overlapping UVs.
Total poly in scene : 74,44,834 and for only house it is : 3,340
Usage Notes:Blender Users: Simply open the .blend file; all materials are already set up and textures are embedded within the file.
FBX Users: The textures are provided in a separate folder. You will need to plug the maps into your software’s shader (Standard Surface, PBR, etc.) upon import.