Hi!
I have a scene which is built from instanced foliage. I’ve just enabled dithered LOD transitions, it works on individual static meshes, but I still get pop on the instanced foliage.
How can I fix this?
Hi!
I have a scene which is built from instanced foliage. I’ve just enabled dithered LOD transitions, it works on individual static meshes, but I still get pop on the instanced foliage.
How can I fix this?