I have a native Static C++ Library I would like to package and distribute to developers, so they can integrate and use it easily. It’s already on NuGet, but I’m not sure if that’s commonly used in UE.
The library is very simple, just a single .h, .dll, and .lib file for each architecture (x86 and x64), as well as Debug and Release builds.
I was wondering if creating an UE plugin, and then putting it on the marketplace for free would be the best way to distribute?
If so, how would I go about that?
Thanks in advance!