I retargeted my animation according to this guide (https://docs.unrealengine.com/en-us/…erentSkeletons) but after i done it the animation was right, but the mesh got completely distorted. I am sure that the skeleton was retargeted right. I tried to retarget some of the Mannequin animations. What i basically did was to retarget the skeleteon with the retarget manager and the i right-clicked on the animation and retargeted that to the new character. Maybe someone has ideas how to fix this ? I actually do not know what information to provide else so if anything is needed please write.
PS. I used the program “Make Human” to create the character and used the game engine skeleton.