DistanceMatchToTarget refresh node error everytime I re-open project

Hello, I am using “Distance Matching” which is contained in the “Animation Locomotion Library” plugin. The issue that I am facing is every time I close and re open the project, I have to refresh this node to compile successfully. I am not sure what could be the reason behind this. Any help appreciated, thanks
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I get these errors when I re open project! Once I refresh and compile it successfully, when I try to package the project, it throws the same error again!

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I am facing the same issue
BUMP

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+1.
Facing the same issue. happens with all nodes related to the Animation Locomotion Library plugin. Also found that it only happens to the Animation Blueprint that is referred to in the ThirdPersonCharacter blueprint.
Does this happen with you as well? Also, Did u find a solution for this?

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the problem I met,and I create another AnimBP, use the same function “DistanceMatchToTarget”,and this issue not happen in the another AnimBP. So…

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Same issue here. Any insights on how to resolve?

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@arjun19 hello arjun19, I just solved the problem this way. If you can find the module where this function is, then change the loading phase from “Default” to “PreDefault”, and then rebuild the project.I hope this can help you.
kind regards!
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