hi,
glad it can assist you in your journey ![]()
maybe i went a little bit to far with the algorithm
but as my research found out it should be fast ![]()
have a nice day!
cheers ![]()
hi,
glad it can assist you in your journey ![]()
maybe i went a little bit to far with the algorithm
but as my research found out it should be fast ![]()
have a nice day!
cheers ![]()
hi,
this is interesting, i was not aware of this node ![]()
i come from unity and i must say unreal is the real deal, wow
will give it a shot, thank you!
cheers
words fail me. Many Thanks!
I have other problems if you could help me.
hi,
what kind of problem ? i can try ![]()
cheers ![]()
Hi,
you are a helping angel! These ones: Actor move to the character's position - #11 by StefanKoopmans
Thanks for this.
Using that node can you tell if the lines are intersecting?
Revisited this again and found this:

For some reason I missed the above when i searched yesterday, so did a bp version to the same end of something I found online, much like what @AustrianMunzter posted, but didnβt share because itβs slow compared (and thought was a bit too long
):
would be interesting what algorithm is used by unreal for intersection ![]()
but this is for sure shorter to write, now we need it in c++ to compare speeds ^^
Andre LeMotheβs approach should be fast they sayβ¦ someone needs to test it ![]()